1 Using and applying mathematics |
| Use developing mathematical ideas and methods to solve practical problems
|
Solve problems involving counting, adding, subtracting, doubling or halving in the context of numbers, measures or money, for example to 'pay' and 'give change'
Change Exchanger (up to 50p)
Make this menu (Kent ICT) and then use it in role play |
Solve problems involving addition, subtraction, multiplication or division in contexts of numbers, measures or pounds and pence
Airline Grouping
Change Exchanger (up to 50p)
Change Exchanger (up to £2) |
| Match sets of objects to numerals that represent the number of objects
|
Describe a puzzle or problem using numbers, practical materials and diagrams; use these to solve the problem and set the solution in the original context
|
Identify and record the information or calculation needed to solve a puzzle or problem; carry out the steps or calculations and check the solution in the context of the problem
|
Sort objects, making choices and justifying decisions
Sock Pairs (Kent ICT) |
Answer a question by selecting and using suitable equipment, and sorting information, shapes or objects; display results using tables and pictures |
Follow a line of enquiry; answer questions by choosing and using suitable equipment and selecting, organising and presenting information in lists, tables and simple diagrams
|
Talk about, recognise and recreate simple patterns
Beads (Kent ICT) |
Describe simple patterns and relationships involving numbers or shapes; decide whether examples satisfy given conditions
100 hunt (find number on 100 sq) |
Describe patterns and relationships involving numbers or shapes, make predictions and test these with examples
|
| Describe solutions to practical problems, drawing on experience, talking about their own ideas, methods and choices
|
Describe ways of solving puzzles and problems, explaining choices and decisions orally or using pictures
|
Present solutions to puzzles and problems in an organised way; explain decisions, methods and results in pictorial, spoken or written form, using mathematical language and number sentences
Magic Square (Kent ICT) |
|
|
|
|
|
|