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Granny's Gold Mine

Place Value Mining

Learning Objectives:

  • Year 1: Count, read and write numbers to 100 in numerals.
  • Year 2: Recognise the place value of each digit in a two-digit number (tens, ones); read and write numbers to at least 100 in numerals.
  • Year 3: Recognise the place value of each digit in a three-digit number (hundreds, tens, ones).
  • Year 4: Recognise the place value of each digit in a four-digit number (thousands, hundreds, tens and ones).
  • Year 5: Read, write, order and compare numbers to at least 1 000 000 and determine the value of each digit; read, write number with up to three decimal places; recognise and use thousandths.
  • Year 6: Read, write, order and compare numbers up to 10 000 000 and determine the value of each digit; identify the value of each digit in numbers given to three decimal places.
Instructions:
  1. Choose the country so that you get the correct headings, decimal and three digit separator.
  2. Choose which type of manipulatives you would like to use, Base 10 (Deinnes) or Place Value Counters.
  3. Choose the number range you would like to play with.
  4. Click on the pick axe button to set Granny off digging.
  5. The counters will sort themselves into the place value chart.
  6. Read the number shown in the place value chart. Say it to yourself.
  7. Find the correct wagon with the right number.
  8. The game lasts for ten rounds.
The Granny games are dedicated to my lovely Grandma who lived in Accrington, Lancashire.

Have fun!

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This game is © copyright 2026, J.Barrett, ictgames.com All Rights Reserved.


Made using the ZIMjs and Createjs libraries.