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Range Arranger

Compare and order numbers, (including decimals).

Learning Objectives:
  • Y2: To compare & order numbers 0 -100
  • Y3: To compare &order numbers 0 - 1000
  • Y4: To order numbers beyond 1000
  • Y4: To solve simple problems using decimals
  • Y5 & 6: [children use decimals in a variety of contexts]
The aim of this game is to build a tower tall enough to reach into space. The blocks must be stacked in the correct order, smallest to largest.

Have fun!

Build on the learning with
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Counting Caterpillar

Flip Counter


This game is © copyright 2022 J.Barrett, ictgames.com All Rights Reserved.

Made using the ZIMjs and Createjs libraries.